Obtaining Star Force in MapleStory M from Sletrry's blog

Thoughts about pay2win aspect and this current cap harm.Do not worry, this won't be a lengthy text like this one (which I shut for this particular reason).ButI have left a couple points concerning this particular Maplestory mobile mesos topic in that thread. It is possible to use some of these as reference, however, don't comment them. Just leave your ideas.

Just to summarize. Just to consider, yes Nexon might have done it wrong when they raised cap damage and exactly the same time, buffing bosses HP, there was also no way to get free cubes when they raised cap. But, the solo facet take too much place in certain gamers mentality particularly when they see those OP players doing cap and solo many end-game supervisors (except tough lotus naturally ).

Why playing a MMORPG if you would like play solo? You may want get 2-2M range clean to solo chaos vellum for instance, but in the event that you can attract 5 additional people and you guys all have 500-600k strike range with adequate percent boss and 90%+ ignore monster def, this is not pay2win however play2win or especially party to triumph.

No need to solo everything to win the match, which is my view about pay2win aspect, we can even party2win.Plus that there are a lot of ways to acquire free damage, certain different ways ought to be lot more accessible, aside buy MaplestoryM Mesos from putting cubes in FM store.

The lack of free stuffs additionally creates prohibited transaction in pay2win facet, but we won't talk about that further, unless you guys want and say it's related with my main subject, which is the effect of pay2win facet. Pay2win facet being a mixture of Nexon and gamers mentality faults.

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